Software Design and Architecture BSCS (CS-4008)

Course, Riphah International University, CS Department, 2017

Course Description

This course provides students with a comprehensive understanding of the principles and practices essential for designing and architecting robust, scalable, and maintainable software systems.

Key Topics Covered:

  • Object-Oriented Programming (OOP):
    Fundamentals of encapsulation, inheritance, polymorphism, and abstraction in software design.

  • GRASP (General Responsibility Assignment Software Patterns):
    Principles for assigning responsibilities to classes and objects in object-oriented design.

  • SOLID Principles:
    Best practices for creating maintainable and scalable object-oriented systems.

  • Software Design Patterns:
    Reusable solutions to common software design challenges, covering creational, structural, and behavioral patterns.

  • Architectural Styles:
    Exploration of layered, microservices, event-driven, and other architecture styles for modern applications.

  • Requirements Analysis and Design:
    Translating software requirements into high-level designs with an emphasis on clarity and precision.

  • Design Trade-offs:
    Balancing scalability, performance, maintainability, and cost-effectiveness in software design.

Learning Outcomes:

By the end of the course, students will:

  • Understand and apply object-oriented principles, design patterns, and architectural styles.
  • Use GRASP and SOLID principles to create well-structured and maintainable software systems.
  • Develop the ability to analyze requirements and design scalable software solutions.
  • Gain hands-on experience in applying design concepts to real-world software projects.

This course emphasizes practical learning through projects and case studies, preparing students to meet industry demands for high-quality software development.